AI Insights · Timothy · July 2021
Top 5 Hybridcasual Games on iOS in Spain Q2 2021
In Q2 2021, the top 5 hybridcasual games on iOS in Spain showcased diverse performance trends in downloads, revenue, and active users. Discover the key metrics for each game.
In the second quarter of 2021, the top 5 hybridcasual games on iOS in Spain demonstrated varied performance metrics across downloads, revenue, and active users. Below are the detailed insights for each game, based on data from Sensor Tower.
Stumble Guys by Scopely, Inc. experienced a fluctuating yet generally upward trend in weekly revenue. It peaked at around $717 in the final week of May. Weekly downloads saw a significant increase in early Q2, reaching over 12K in the week of May 3, before gradually declining to approximately 7.2K by the end of June. Active users also showed a steady rise, peaking at nearly 48.6K in mid-May, and then slightly decreased to around 45K by the end of June.
Soccer Superstar by Real Free Soccer saw a significant drop in weekly downloads from approximately 32K at the start of April to around 3.4K by the end of June. Revenue remained relatively low but showed a minor peak of about $122 in early April. Active users initially increased to around 42.7K in the first week of April, then consistently declined, stabilizing at around 19K in the final week of June.
Brain Who? Tricky Riddle Tests by Teos Oyun had a dramatic decrease in weekly downloads from over 37K at the end of March to approximately 989 by the end of June. Weekly revenue remained minimal, with a slight peak of $21 in mid-April. Active users followed a similar downward trend, starting at nearly 60K in late March and dropping to around 4.6K by the end of June.
Magic Tiles 3: Piano Game by Amanotes Pte. Ltd. maintained a relatively stable weekly revenue, peaking at around $1K in the final week of June. Downloads varied, starting at approximately 6.8K in late March, dipping in April, and then rising again to about 7.5K by the end of June. Active users remained consistently high, with a slight increase from around 44K in late March to about 48.5K by the end of June.
Brain Test: Tricky Puzzles by UNICO STUDIO experienced steady weekly downloads, ranging from about 3.9K to 5.3K throughout the quarter. Revenue showed minor fluctuations, peaking at $78 in late May. Active users remained relatively stable, fluctuating between 32K and 40K, and ending the quarter at approximately 35.5K.
For more detailed insights and data on app performance, visit Sensor Tower.